![]() I will have to say that in a lot of ways players are easier to fly against since they are subject to the same in depth flight model that you are so they will not have aimbot accuracy or be able to pull off moves that are simply impossible. it is a problem you will see in most flight sims at the moment.my suggestion would be to put the ai on easier difficulty or fight players. I'd rather they keep working on ai using complex flight model.more ambitious, but of course currently not very good.įlipping to 1946 would have some immediate advantages, but with no prospect of ever being really "good".īut each to their own. For me, breaks immersion a bit, and an ai that has to rely on "cheating" to be a challenge isn't "good". Originally posted by Hartford688:Always a personal choice as to preferences, but I really hated that the ai could maneuver better than I could because of simplified flight model.
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